Additional Virtual Reality Sitting Balance Training Using XBox Kinect™ in Patients with Neurological Disorders: A Pilot Study

Journal Title: Journal of Clinical and Diagnostic Research - Year 2017, Vol 11, Issue 10

Abstract

Introduction: Sitting balance is a prerequisite to upper extremity function, standing and walking, which is affected in various neurological diseases. It is important to attain a good level of sitting balance before one can proceed to standing. In recent years, virtual reality game training has gained a widespread application. Aim: This pilot study aimed to examine the role of additional virtual reality sitting balance training using a commercial interactive virtual reality system- Xbox Kinect™ in patients with neurological disorders. Materials and Methods: Four patients with sitting balance impairments following neurological disorders received two weeks of virtual reality based therapy along with the conventional physiotherapy. Sitting balance was evaluated using FIST (Function In Sitting Test) scores at baseline, one week and after two weeks of intervention. Results: All four patients showed clinically significant improvement in FIST score between the pre and post intervention. Percentage of improvement in FIST score was approximately 27% with a minimum change of 10 points in the FIST score Minimal Clinically Important Difference (MCID=6.5). Conclusion: Additional virtual reality training may improve sitting balance control in neurological patients with balance impairments. It can be used as an adjunct in routine neurorehabilitation.

Authors and Affiliations

Xina Henry Quadros, Sanjana Rao, Senthil Kumaran DHArmaraj

Keywords

Related Articles

Leprosy in an Eight-Year-Old Child – An Exceptional Case with Unusual Oral Manifestation

Leprosy is a contagious and granulomatous disease which is caused by Mycobacterium leprae. The incubation period for leprosy is five to seven years and it can take as long as about 30 years before signs and symptoms of l...

Bouveret’s Syndrome: A Rare Case Presentation

ABSTRACT Gall stone ileus is a rare complication of gall stones. A rarer entity is Bouveret's syndrome which causes gastric outlet obstruction due to migration of gall stones into duodenal bulb through cholecystoduodenal...

Lead Level in Umbilical Cord Blood and its Effects on Newborns Anthropometry

Introduction: High concentration of blood lead is accompanied by adverse health effects on growth of foetus and the newborn. Aim: The aim of this study was to determine umbilical cord blood lead level and its relationshi...

Bilateral Staghorn Calculus with Forgotten Double J Stent in Ileal Conduit Patient – A Rare Urological Challenge

Forgotten DJ stent associated stone formation is not an uncommon entity. Here we are reporting the uncommon case of bilateral staghorn calculus due to forgotten DJ stent who had undergone radical cystectomy with ileal co...

Primary Management and Outcome – Open Laryngotracheal Trauma

Acute external injury to the larynx is both life threatening and a potential long term management challenge. As Otorhinolaryngologist we must be prepared and well versed to manage these patients. In our study seven patie...

Download PDF file
  • EP ID EP365719
  • DOI 10.7860/JCDR/2017/28679.10755
  • Views 78
  • Downloads 0

How To Cite

Xina Henry Quadros, Sanjana Rao, Senthil Kumaran DHArmaraj (2017). Additional Virtual Reality Sitting Balance Training Using XBox Kinect™ in Patients with Neurological Disorders: A Pilot Study. Journal of Clinical and Diagnostic Research, 11(10), 1-3. https://europub.co.uk./articles/-A-365719