Constructing a Knowledge Base for Entertainment by Interlinking Multiple Data Sources

Abstract

This paper describes a knowledge base for entertainment domains, including movies, music, and celebrities. We present an ontology model for representing graph-based knowledge, and describe knowledge processing techniques for constructing an entertainment knowledge base, which is comprised of collection and extraction of large-scale data, and knowledge transformation from them. In particular, we address entity resolution and consolidation techniques for integrating particular entities among heterogeneous data sources. We also demonstrate a mobile application using this knowledge base, which allows users to discover relevant entertainment content based on question & answer system.

Authors and Affiliations

Haklae Kim, Jungyeon Yang

Keywords

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  • EP ID EP46057
  • DOI http://dx.doi.org/10.4108/eai.1-2-2017.152152
  • Views 349
  • Downloads 0

How To Cite

Haklae Kim, Jungyeon Yang (2017). Constructing a Knowledge Base for Entertainment by Interlinking Multiple Data Sources. EAI Endorsed Transactions on Industrial Networks and Intelligent Systems, 4(10), -. https://europub.co.uk./articles/-A-46057