Contemplation, Subcreation, and Video Games

Journal Title: Religions - Year 2018, Vol 9, Issue 5

Abstract

This essay asks how religion and theological ideas might be made manifest in video games, and particularly the creation of video games as a religious activity, looking at contemplative experiences in video games, and the creation and world-building of game worlds as a form of Tolkienian subcreation, which itself leads to contemplation regarding the creation of worlds.

Authors and Affiliations

Mark J. P. Wolf

Keywords

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  • EP ID EP26004
  • DOI https://doi.org/10.3390/rel9050142
  • Views 355
  • Downloads 12

How To Cite

Mark J. P. Wolf (2018). Contemplation, Subcreation, and Video Games. Religions, 9(5), -. https://europub.co.uk./articles/-A-26004