Eye-tracking Data, Complex Networks and Rough Sets: an Attempt Toward Combining Them

Journal Title: EAI Endorsed Transactions on Creative Technologies - Year 2016, Vol 3, Issue 7

Abstract

Eye-tracking sequences can be considered in terms of complex networks. On the basis of complex network representation of eye-tracking data, we define a measure, derived from rough set theory, for assessing the cohesion of sacade connections between object components identified in visual stimuli used in eye-tracking experiments. Theoretical foundations given in the paper are supplemented with a numerical example explaining the proposed approach.

Authors and Affiliations

Boleslaw Jaskula, Jaroslaw Szkola, Krzysztof Pancerz, Aneta Derkacz

Keywords

Related Articles

Social retrieval of music content in multi-user performance

An emerging trend in interactive music performance consists of the audience directly participating in the performance by means of mobile devices. This is a step forward with respect to concepts like active listening and...

Maze and Mirror Game Design for Increasing Motivation in Studying Science in Elementary School Students

The research project discussed here, examines attempts to increase the motivation of elementary school students in basic science by the means of designing a science game. To realize this goal, the maze and mirror game wa...

Effect of avatars and viewpoints on performance in virtual world: efficiency vs. telepresence

An increasing number of our interactions are mediated through e-technologies. In order to enhance the human’s feeling of presence into these virtual environments, also known as telepresence, the individual is usually emb...

Moving Collaborations: A Critical Inquiry Into Designing Creative Interactive Systems for Choreography

The use of technology in choreographic process has been encumbered by the richness of data in live human movement and the constraints of computation. While technology is often considered a tool in choreographic process,...

The Design of Spatial Sequence Based on the User Experience and the Virtual Reality in Interactive Environments

The paper explores the design of spatial sequence on the basis of the user experience and the virtual reality technology in interaction environments. First, for people’s physiological and psychological feelings in the pr...

Download PDF file
  • EP ID EP45852
  • DOI http://dx.doi.org/10.4108/eai.3-12-2015.2262487
  • Views 291
  • Downloads 0

How To Cite

Boleslaw Jaskula, Jaroslaw Szkola, Krzysztof Pancerz, Aneta Derkacz (2016). Eye-tracking Data, Complex Networks and Rough Sets: an Attempt Toward Combining Them. EAI Endorsed Transactions on Creative Technologies, 3(7), -. https://europub.co.uk./articles/-A-45852