Found in Translation
Journal Title: Acta Ludologica - Year 2019, Vol 2, Issue 1
Abstract
E. Aarseth presents the concept that there are two levels of text within digital games: texton, a text existing in the form of text as game code, a source, an essence of the digital game’s being; and scripton, a text presented to gamers on screens (or other display devices) through a traversal function
Authors and Affiliations
Zdenko Mago
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