GENDER STEREOTYPES OF DIGITAL GAME CHARACTERS VIEWED FROM THE PRISM OF BEAUTY, ART, DEPICTION OF THE HUMAN BODY AND CHARACTER AS THE COMMUNICATIVE DISCOURSE

Journal Title: Marketing Identity - Year 2017, Vol 5, Issue 1

Abstract

This paper researches how the single variables: beauty, art, depiction of the human body and character define gender stereotypes of digital game characters. These variables are becoming at the same time the subject matter of the communicative discourse, which is realized in the English language. The search for the meaning and understanding the issue is accomplished and cultivated through the communicative approach of the teaching process.

Authors and Affiliations

Monika Porubanová

Keywords

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  • EP ID EP316709
  • DOI -
  • Views 119
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How To Cite

Monika Porubanová (2017). GENDER STEREOTYPES OF DIGITAL GAME CHARACTERS VIEWED FROM THE PRISM OF BEAUTY, ART, DEPICTION OF THE HUMAN BODY AND CHARACTER AS THE COMMUNICATIVE DISCOURSE. Marketing Identity, 5(1), 352-363. https://europub.co.uk./articles/-A-316709