Increasing the information superiority on the modern battlefield through the use of virtual reality systems

Journal Title: Security and Defence Quarterly - Year 2019, Vol 25, Issue 3

Abstract

In the article, the authors describe the potential of using virtual reality systems in the aspect of increasing information superiority on the modern battlefield. The purpose of the article is to identify virtual reality systems as a tool to support this process. At the beginning, the authors present the genesis of virtual environments and they make a critical analysis of several virtual reality simulators, which have been the subject of scientific research in the last few years. In this way, the authors emphasise the dynamic development of the ICT sector and the possibility of using its technical innovations to support military operations. Next, the authors discuss data processing, which was correlated with the cycle of strategic thinking. Presentation of the hierarchy of information in information systems was the result of these analyses. In addition, the authors refer to the implementation of the communication process in the context of maximising the information superiority. They point to the relationship between the process of designing interactive virtual reality systems and communication theory. Finally, they highlight the advantages and disadvantages of virtual reality simulators in the context of increasing information superiority on the modern battlefield

Authors and Affiliations

Janusz Dudczyk, Łukasz Rybak

Keywords

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  • EP ID EP705885
  • DOI https://doi.org/10.35467/sdq/105998
  • Views 100
  • Downloads 0

How To Cite

Janusz Dudczyk, Łukasz Rybak (2019). Increasing the information superiority on the modern battlefield through the use of virtual reality systems. Security and Defence Quarterly, 25(3), -. https://europub.co.uk./articles/-A-705885